/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sound Commands Plugin
* Implements basic sound commands.
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or .
*
* Version: $Id$
*/
#include
#pragma semicolon 1
#pragma newdecls required
public Plugin myinfo =
{
name = "Sound Commands",
author = "AlliedModders LLC",
description = "Sound Commands",
version = SOURCEMOD_VERSION,
url = "http://www.sourcemod.net/"
};
public void OnPluginStart()
{
LoadTranslations("common.phrases");
LoadTranslations("sounds.phrases");
RegAdminCmd("sm_play", Command_Play, ADMFLAG_GENERIC, "sm_play <#userid|name> ");
}
public Action Command_Play(int client, int args)
{
if (args < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> ");
return Plugin_Handled;
}
char Arguments[PLATFORM_MAX_PATH + 65];
GetCmdArgString(Arguments, sizeof(Arguments));
char Arg[65];
int len = BreakString(Arguments, Arg, sizeof(Arg));
/* Make sure it does not go out of bound by doing "sm_play user "*/
if (len == -1)
{
ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> ");
return Plugin_Handled;
}
/* Incase they put quotes and white spaces after the quotes */
if (Arguments[len] == '"')
{
len++;
int FileLen = TrimString(Arguments[len]) + len;
if (Arguments[FileLen - 1] == '"')
{
Arguments[FileLen - 1] = '\0';
}
}
char target_name[MAX_TARGET_LENGTH];
int target_list[MAXPLAYERS], target_count;
bool tn_is_ml;
if ((target_count = ProcessTargetString(
Arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_NO_BOTS,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (int i = 0; i < target_count; i++)
{
ClientCommand(target_list[i], "playgamesound \"%s\"", Arguments[len]);
LogAction(client, target_list[i], "\"%L\" played sound on \"%L\" (file \"%s\")", client, target_list[i], Arguments[len]);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Played sound to target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Played sound to target", "_s", target_name);
}
return Plugin_Handled;
}