/** * vim: set ts=4 : * ============================================================================= * SourceMod Reserved Slots Plugin * Provides basic reserved slots. * * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #pragma semicolon 1 #include #pragma newdecls required public Plugin myinfo = { name = "Reserved Slots", author = "AlliedModders LLC", description = "Provides basic reserved slots", version = SOURCEMOD_VERSION, url = "http://www.sourcemod.net/" }; int g_adminCount = 0; bool g_isAdmin[MAXPLAYERS+1]; /* Handles to convars used by plugin */ ConVar sm_reserved_slots; ConVar sm_hide_slots; ConVar sv_visiblemaxplayers; ConVar sm_reserve_type; ConVar sm_reserve_maxadmins; ConVar sm_reserve_kicktype; enum KickType { Kick_HighestPing, Kick_HighestTime, Kick_Random, }; public void OnPluginStart() { LoadTranslations("reservedslots.phrases"); sm_reserved_slots = CreateConVar("sm_reserved_slots", "0", "Number of reserved player slots", 0, true, 0.0); sm_hide_slots = CreateConVar("sm_hide_slots", "0", "If set to 1, reserved slots will hidden (subtracted from the max slot count)", 0, true, 0.0, true, 1.0); sv_visiblemaxplayers = FindConVar("sv_visiblemaxplayers"); sm_reserve_type = CreateConVar("sm_reserve_type", "0", "Method of reserving slots", 0, true, 0.0, true, 2.0); sm_reserve_maxadmins = CreateConVar("sm_reserve_maxadmins", "1", "Maximum amount of admins to let in the server with reserve type 2", 0, true, 0.0); sm_reserve_kicktype = CreateConVar("sm_reserve_kicktype", "0", "How to select a client to kick (if appropriate)", 0, true, 0.0, true, 2.0); sm_reserved_slots.AddChangeHook(SlotCountChanged); sm_hide_slots.AddChangeHook(SlotHideChanged); } public void OnPluginEnd() { /* If the plugin has been unloaded, reset visiblemaxplayers. In the case of the server shutting down this effect will not be visible */ ResetVisibleMax(); } public void OnMapStart() { CheckHiddenSlots(); } public void OnConfigsExecuted() { CheckHiddenSlots(); } public Action OnTimedKick(Handle timer, any client) { if (!client || !IsClientInGame(client)) { return Plugin_Handled; } KickClient(client, "%T", "Slot reserved", client); CheckHiddenSlots(); return Plugin_Handled; } public void OnClientPostAdminCheck(int client) { int reserved = sm_reserved_slots.IntValue; if (reserved > 0) { int clients = GetClientCount(false); int limit = GetMaxHumanPlayers() - reserved; int flags = GetUserFlagBits(client); int type = sm_reserve_type.IntValue; if (type == 0) { if (clients <= limit || IsFakeClient(client) || flags & ADMFLAG_ROOT || flags & ADMFLAG_RESERVATION) { if (sm_hide_slots.BoolValue) { SetVisibleMaxSlots(clients, limit); } return; } /* Kick player because there are no public slots left */ CreateTimer(0.1, OnTimedKick, client); } else if (type == 1) { if (clients > limit) { if (flags & ADMFLAG_ROOT || flags & ADMFLAG_RESERVATION) { int target = SelectKickClient(); if (target) { /* Kick public player to free the reserved slot again */ CreateTimer(0.1, OnTimedKick, target); } } else { /* Kick player because there are no public slots left */ CreateTimer(0.1, OnTimedKick, client); } } } else if (type == 2) { if (flags & ADMFLAG_ROOT || flags & ADMFLAG_RESERVATION) { g_adminCount++; g_isAdmin[client] = true; } if (clients > limit && g_adminCount < sm_reserve_maxadmins.IntValue) { /* Server is full, reserved slots aren't and client doesn't have reserved slots access */ if (g_isAdmin[client]) { int target = SelectKickClient(); if (target) { /* Kick public player to free the reserved slot again */ CreateTimer(0.1, OnTimedKick, target); } } else { /* Kick player because there are no public slots left */ CreateTimer(0.1, OnTimedKick, client); } } } } } public void OnClientDisconnect_Post(int client) { CheckHiddenSlots(); if (g_isAdmin[client]) { g_adminCount--; g_isAdmin[client] = false; } } public void SlotCountChanged(ConVar convar, const char[] oldValue, const char[] newValue) { /* Reserved slots or hidden slots have been disabled - reset sv_visiblemaxplayers */ int slotcount = convar.IntValue; if (slotcount == 0) { ResetVisibleMax(); } else if (sm_hide_slots.BoolValue) { SetVisibleMaxSlots(GetClientCount(false), GetMaxHumanPlayers() - slotcount); } } public void SlotHideChanged(ConVar convar, const char[] oldValue, const char[] newValue) { /* Reserved slots or hidden slots have been disabled - reset sv_visiblemaxplayers */ if (!convar.BoolValue) { ResetVisibleMax(); } else { SetVisibleMaxSlots(GetClientCount(false), GetMaxHumanPlayers() - sm_reserved_slots.IntValue); } } void CheckHiddenSlots() { if (sm_hide_slots.BoolValue) { SetVisibleMaxSlots(GetClientCount(false), GetMaxHumanPlayers() - sm_reserved_slots.IntValue); } } void SetVisibleMaxSlots(int clients, int limit) { int num = clients; if (clients == GetMaxHumanPlayers()) { num = GetMaxHumanPlayers(); } else if (clients < limit) { num = limit; } sv_visiblemaxplayers.IntValue = num; } void ResetVisibleMax() { sv_visiblemaxplayers.IntValue = -1; } int SelectKickClient() { KickType type = view_as(sm_reserve_kicktype.IntValue); float highestValue; int highestValueId; float highestSpecValue; int highestSpecValueId; bool specFound; float value; for (int i=1; i<=MaxClients; i++) { if (!IsClientConnected(i)) { continue; } int flags = GetUserFlagBits(i); if (IsFakeClient(i) || flags & ADMFLAG_ROOT || flags & ADMFLAG_RESERVATION || CheckCommandAccess(i, "sm_reskick_immunity", ADMFLAG_RESERVATION, true)) { continue; } value = 0.0; if (IsClientInGame(i)) { if (type == Kick_HighestPing) { value = GetClientAvgLatency(i, NetFlow_Outgoing); } else if (type == Kick_HighestTime) { value = GetClientTime(i); } else { value = GetRandomFloat(0.0, 100.0); } if (IsClientObserver(i)) { specFound = true; if (value > highestSpecValue) { highestSpecValue = value; highestSpecValueId = i; } } } if (value >= highestValue) { highestValue = value; highestValueId = i; } } if (specFound) { return highestSpecValueId; } return highestValueId; }