/** * vim: set ts=4 : * ============================================================================= * SourceMod Basecomm * Part of Basecomm plugin, menu and other functionality. * * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ enum CommType { CommType_Mute, CommType_UnMute, CommType_Gag, CommType_UnGag, CommType_Silence, CommType_UnSilence }; void DisplayGagTypesMenu(int client) { Menu menu = new Menu(MenuHandler_GagTypes); int target = playerstate[client].gagTarget; char title[100]; Format(title, sizeof(title), "%T: %N", "Choose Type", client, target); menu.SetTitle(title); menu.ExitBackButton = true; if (!playerstate[target].isMuted) { if(CheckCommandAccess(client, "sm_mute", ADMFLAG_CHAT, false)) { AddTranslatedMenuItem(menu, "0", "Mute Player", client); } } else { if(CheckCommandAccess(client, "sm_unmute", ADMFLAG_CHAT, false)) { AddTranslatedMenuItem(menu, "1", "UnMute Player", client); } } if (!playerstate[target].isGagged) { if(CheckCommandAccess(client, "sm_gag", ADMFLAG_CHAT, false)) { AddTranslatedMenuItem(menu, "2", "Gag Player", client); } } else { if(CheckCommandAccess(client, "sm_ungag", ADMFLAG_CHAT, false)) { AddTranslatedMenuItem(menu, "3", "UnGag Player", client); } } if (!playerstate[target].isMuted || !playerstate[target].isGagged) { if(CheckCommandAccess(client, "sm_silence", ADMFLAG_CHAT, false)) { AddTranslatedMenuItem(menu, "4", "Silence Player", client); } } else { if(CheckCommandAccess(client, "sm_unsilence", ADMFLAG_CHAT, false)) { AddTranslatedMenuItem(menu, "5", "UnSilence Player", client); } } menu.Display(client, MENU_TIME_FOREVER); } void AddTranslatedMenuItem(Menu menu, const char[] opt, const char[] phrase, int client) { char buffer[128]; Format(buffer, sizeof(buffer), "%T", phrase, client); menu.AddItem(opt, buffer); } void DisplayGagPlayerMenu(int client) { Menu menu = new Menu(MenuHandler_GagPlayer); char title[100]; Format(title, sizeof(title), "%T:", "Gag/Mute player", client); menu.SetTitle(title); menu.ExitBackButton = true; AddTargetsToMenu(menu, client, true, false); menu.Display(client, MENU_TIME_FOREVER); } public void AdminMenu_Gag(TopMenu topmenu, TopMenuAction action, TopMenuObject object_id, int param, char[] buffer, int maxlength) { if (action == TopMenuAction_DisplayOption) { Format(buffer, maxlength, "%T", "Gag/Mute player", param); } else if (action == TopMenuAction_SelectOption) { DisplayGagPlayerMenu(param); } } public int MenuHandler_GagPlayer(Menu menu, MenuAction action, int param1, int param2) { if (action == MenuAction_End) { delete menu; } else if (action == MenuAction_Cancel) { if (param2 == MenuCancel_ExitBack && hTopMenu) { hTopMenu.Display(param1, TopMenuPosition_LastCategory); } } else if (action == MenuAction_Select) { char info[32]; int userid, target; menu.GetItem(param2, info, sizeof(info)); userid = StringToInt(info); if ((target = GetClientOfUserId(userid)) == 0) { PrintToChat(param1, "[SM] %t", "Player no longer available"); } else if (!CanUserTarget(param1, target)) { PrintToChat(param1, "[SM] %t", "Unable to target"); } else { playerstate[param1].gagTarget = GetClientOfUserId(userid); DisplayGagTypesMenu(param1); } } } public int MenuHandler_GagTypes(Menu menu, MenuAction action, int param1, int param2) { if (action == MenuAction_End) { delete menu; } else if (action == MenuAction_Cancel) { if (param2 == MenuCancel_ExitBack && hTopMenu) { hTopMenu.Display(param1, TopMenuPosition_LastCategory); } } else if (action == MenuAction_Select) { char info[32]; CommType type; menu.GetItem(param2, info, sizeof(info)); type = view_as(StringToInt(info)); int target = playerstate[param1].gagTarget; char name[MAX_NAME_LENGTH]; GetClientName(target, name, sizeof(name)); switch (type) { case CommType_Mute: { if(CheckCommandAccess(param1, "sm_mute", ADMFLAG_CHAT, false)){ PerformMute(param1, target); ShowActivity2(param1, "[SM] ", "%t", "Muted target", "_s", name); } } case CommType_UnMute: { if(CheckCommandAccess(param1, "sm_unmute", ADMFLAG_CHAT, false)){ PerformUnMute(param1, target); ShowActivity2(param1, "[SM] ", "%t", "Unmuted target", "_s", name); } } case CommType_Gag: { if(CheckCommandAccess(param1, "sm_gag", ADMFLAG_CHAT, false)){ PerformGag(param1, target); ShowActivity2(param1, "[SM] ", "%t", "Gagged target", "_s", name); } } case CommType_UnGag: { if(CheckCommandAccess(param1, "sm_ungag", ADMFLAG_CHAT, false)){ PerformUnGag(param1, target); ShowActivity2(param1, "[SM] ", "%t", "Ungagged target", "_s", name); } } case CommType_Silence: { if(CheckCommandAccess(param1, "sm_silence", ADMFLAG_CHAT, false)){ PerformSilence(param1, target); ShowActivity2(param1, "[SM] ", "%t", "Silenced target", "_s", name); } } case CommType_UnSilence: { if(CheckCommandAccess(param1, "sm_unsilence", ADMFLAG_CHAT, false)){ PerformUnSilence(param1, target); ShowActivity2(param1, "[SM] ", "%t", "Unsilenced target", "_s", name); } } } } } void PerformMute(int client, int target, bool silent=false) { playerstate[target].isMuted = true; SetClientListeningFlags(target, VOICE_MUTED); FireOnClientMute(target, true); if (!silent) { LogAction(client, target, "\"%L\" muted \"%L\"", client, target); } } void PerformUnMute(int client, int target, bool silent=false) { playerstate[target].isMuted = false; if (g_Cvar_Deadtalk.IntValue == 1 && !IsPlayerAlive(target)) { SetClientListeningFlags(target, VOICE_LISTENALL); } else if (g_Cvar_Deadtalk.IntValue == 2 && !IsPlayerAlive(target)) { SetClientListeningFlags(target, VOICE_TEAM); } else { SetClientListeningFlags(target, VOICE_NORMAL); } FireOnClientMute(target, false); if (!silent) { LogAction(client, target, "\"%L\" unmuted \"%L\"", client, target); } } void PerformGag(int client, int target, bool silent=false) { playerstate[target].isGagged = true; FireOnClientGag(target, true); if (!silent) { LogAction(client, target, "\"%L\" gagged \"%L\"", client, target); } } void PerformUnGag(int client, int target, bool silent=false) { playerstate[target].isGagged = false; FireOnClientGag(target, false); if (!silent) { LogAction(client, target, "\"%L\" ungagged \"%L\"", client, target); } } void PerformSilence(int client, int target) { if (!playerstate[target].isGagged) { playerstate[target].isGagged = true; FireOnClientGag(target, true); } if (!playerstate[target].isMuted) { playerstate[target].isMuted = true; SetClientListeningFlags(target, VOICE_MUTED); FireOnClientMute(target, true); } LogAction(client, target, "\"%L\" silenced \"%L\"", client, target); } void PerformUnSilence(int client, int target) { if (playerstate[target].isGagged) { playerstate[target].isGagged = false; FireOnClientGag(target, false); } if (playerstate[target].isMuted) { playerstate[target].isMuted = false; if (g_Cvar_Deadtalk.IntValue == 1 && !IsPlayerAlive(target)) { SetClientListeningFlags(target, VOICE_LISTENALL); } else if (g_Cvar_Deadtalk.IntValue == 2 && !IsPlayerAlive(target)) { SetClientListeningFlags(target, VOICE_TEAM); } else { SetClientListeningFlags(target, VOICE_NORMAL); } FireOnClientMute(target, false); } LogAction(client, target, "\"%L\" unsilenced \"%L\"", client, target); } public Action Command_Mute(int client, int args) { if (args < 1) { ReplyToCommand(client, "[SM] Usage: sm_mute "); return Plugin_Handled; } char arg[64]; GetCmdArg(1, arg, sizeof(arg)); char target_name[MAX_TARGET_LENGTH]; int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, 0, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for (int i = 0; i < target_count; i++) { int target = target_list[i]; PerformMute(client, target); } if (tn_is_ml) { ShowActivity2(client, "[SM] ", "%t", "Muted target", target_name); } else { ShowActivity2(client, "[SM] ", "%t", "Muted target", "_s", target_name); } return Plugin_Handled; } public Action Command_Gag(int client, int args) { if (args < 1) { ReplyToCommand(client, "[SM] Usage: sm_gag "); return Plugin_Handled; } char arg[64]; GetCmdArg(1, arg, sizeof(arg)); char target_name[MAX_TARGET_LENGTH]; int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, 0, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for (int i = 0; i < target_count; i++) { int target = target_list[i]; PerformGag(client, target); } if (tn_is_ml) { ShowActivity2(client, "[SM] ", "%t", "Gagged target", target_name); } else { ShowActivity2(client, "[SM] ", "%t", "Gagged target", "_s", target_name); } return Plugin_Handled; } public Action Command_Silence(int client, int args) { if (args < 1) { ReplyToCommand(client, "[SM] Usage: sm_silence "); return Plugin_Handled; } char arg[64]; GetCmdArg(1, arg, sizeof(arg)); char target_name[MAX_TARGET_LENGTH]; int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, 0, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for (int i = 0; i < target_count; i++) { int target = target_list[i]; PerformSilence(client, target); } if (tn_is_ml) { ShowActivity2(client, "[SM] ", "%t", "Silenced target", target_name); } else { ShowActivity2(client, "[SM] ", "%t", "Silenced target", "_s", target_name); } return Plugin_Handled; } public Action Command_Unmute(int client, int args) { if (args < 1) { ReplyToCommand(client, "[SM] Usage: sm_unmute "); return Plugin_Handled; } char arg[64]; GetCmdArg(1, arg, sizeof(arg)); char target_name[MAX_TARGET_LENGTH]; int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, 0, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for (int i = 0; i < target_count; i++) { int target = target_list[i]; if (!playerstate[target].isMuted) { continue; } PerformUnMute(client, target); } if (tn_is_ml) { ShowActivity2(client, "[SM] ", "%t", "Unmuted target", target_name); } else { ShowActivity2(client, "[SM] ", "%t", "Unmuted target", "_s", target_name); } return Plugin_Handled; } public Action Command_Ungag(int client, int args) { if (args < 1) { ReplyToCommand(client, "[SM] Usage: sm_ungag "); return Plugin_Handled; } char arg[64]; GetCmdArg(1, arg, sizeof(arg)); char target_name[MAX_TARGET_LENGTH]; int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, 0, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for (int i = 0; i < target_count; i++) { int target = target_list[i]; PerformUnGag(client, target); } if (tn_is_ml) { ShowActivity2(client, "[SM] ", "%t", "Ungagged target", target_name); } else { ShowActivity2(client, "[SM] ", "%t", "Ungagged target", "_s", target_name); } return Plugin_Handled; } public Action Command_Unsilence(int client, int args) { if (args < 1) { ReplyToCommand(client, "[SM] Usage: sm_unsilence "); return Plugin_Handled; } char arg[64]; GetCmdArg(1, arg, sizeof(arg)); char target_name[MAX_TARGET_LENGTH]; int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, 0, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for (int i = 0; i < target_count; i++) { int target = target_list[i]; PerformUnSilence(client, target); } if (tn_is_ml) { ShowActivity2(client, "[SM] ", "%t", "Unsilenced target", target_name); } else { ShowActivity2(client, "[SM] ", "%t", "Unsilenced target", "_s", target_name); } return Plugin_Handled; }