/** * vim: set ts=4 : * ============================================================================= * SourceMod SQL Admins Plugin (Prefetch) * Prefetches admins from an SQL database without threading. * * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ /* We like semicolons */ #pragma semicolon 1 #include #pragma newdecls required public Plugin myinfo = { name = "SQL Admins (Prefetch)", author = "AlliedModders LLC", description = "Reads all admins from SQL", version = SOURCEMOD_VERSION, url = "http://www.sourcemod.net/" }; public void OnRebuildAdminCache(AdminCachePart part) { /* First try to get a database connection */ char error[255]; Database db; if (SQL_CheckConfig("admins")) { db = SQL_Connect("admins", true, error, sizeof(error)); } else { db = SQL_Connect("default", true, error, sizeof(error)); } if (db == null) { LogError("Could not connect to database \"default\": %s", error); return; } if (part == AdminCache_Overrides) { FetchOverrides(db); } else if (part == AdminCache_Groups) { FetchGroups(db); } else if (part == AdminCache_Admins) { FetchUsers(db); } delete db; } void FetchUsers(Database db) { char query[255], error[255]; DBResultSet rs; Format(query, sizeof(query), "SELECT id, authtype, identity, password, flags, name, immunity FROM sm_admins"); if ((rs = SQL_Query(db, query)) == null) { SQL_GetError(db, error, sizeof(error)); LogError("FetchUsers() query failed: %s", query); LogError("Query error: %s", error); return; } char authtype[16]; char identity[80]; char password[80]; char flags[32]; char name[80]; int immunity; AdminId adm; GroupId grp; int id; /* Keep track of a mapping from admin DB IDs to internal AdminIds to * enable group lookups en masse */ StringMap htAdmins = new StringMap(); char key[16]; while (rs.FetchRow()) { id = rs.FetchInt(0); IntToString(id, key, sizeof(key)); rs.FetchString(1, authtype, sizeof(authtype)); rs.FetchString(2, identity, sizeof(identity)); rs.FetchString(3, password, sizeof(password)); rs.FetchString(4, flags, sizeof(flags)); rs.FetchString(5, name, sizeof(name)); immunity = rs.FetchInt(6); /* Use a pre-existing admin if we can */ if ((adm = FindAdminByIdentity(authtype, identity)) == INVALID_ADMIN_ID) { adm = CreateAdmin(name); if (!adm.BindIdentity(authtype, identity)) { LogError("Could not bind prefetched SQL admin (authtype \"%s\") (identity \"%s\")", authtype, identity); continue; } } htAdmins.SetValue(key, adm); #if defined _DEBUG PrintToServer("Found SQL admin (%d,%s,%s,%s,%s,%s,%d):%d", id, authtype, identity, password, flags, name, immunity, adm); #endif /* See if this admin wants a password */ if (password[0] != '\0') { adm.SetPassword(password); } /* Apply each flag */ int len = strlen(flags); AdminFlag flag; for (int i=0; i