/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Team Fortress 2 */ "tf" { "Offsets" { "GiveNamedItem" { "windows" "401" "linux" "405" "mac" "405" } "RemovePlayerItem" { "windows" "273" "linux" "274" "mac" "274" } "Weapon_GetSlot" { "windows" "271" "linux" "272" "mac" "272" } "Ignite" { "windows" "212" "linux" "213" "mac" "213" } "Extinguish" { "windows" "216" "linux" "217" "mac" "217" } "Teleport" { "windows" "108" "linux" "109" "mac" "109" } "CommitSuicide" { "windows" "445" "linux" "445" "mac" "445" } "GetVelocity" { "windows" "140" "linux" "141" "mac" "141" } "EyeAngles" { "windows" "131" "linux" "132" "mac" "132" } "SetEntityModel" { "windows" "24" "linux" "25" "mac" "25" } "AcceptInput" { "windows" "36" "linux" "37" "mac" "37" } "WeaponEquip" { "windows" "264" "linux" "265" "mac" "265" } "Activate" { "windows" "33" "linux" "34" "mac" "34" } "PlayerRunCmd" { "windows" "422" "linux" "423" "mac" "423" } "GiveAmmo" { "windows" "255" "linux" "256" "mac" "256" } } "Keys" { "GameRulesProxy" "CTFGameRulesProxy" "GameRulesDataTable" "tf_gamerules_data" } } /* CBaseEntityOutput::FireOutput */ "#default" { "Signatures" { "FireOutput" { "library" "server" "windows" "\x55\x8B\xEC\x81\xEC\x24\x01\x00\x00\x53\x8B\xC1" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" "mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } } } }