/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Fortress Forever */ "FortressForever" { "Offsets" { "GiveNamedItem" { "windows" "336" "linux" "337" } "RemovePlayerItem" { "windows" "234" "linux" "235" } "Weapon_GetSlot" { "windows" "232" "linux" "233" } "Ignite" { "windows" "196" "linux" "197" } "Extinguish" { "windows" "197" "linux" "198" } "Teleport" { "windows" "104" "linux" "105" } "CommitSuicide" { "windows" "364" "linux" "365" } "GetVelocity" { "windows" "134" "linux" "135" } "EyeAngles" { "windows" "126" "linux" "127" } "AcceptInput" { "windows" "39" "linux" "40" } "DispatchKeyValue" { "windows" "35" "linux" "34" } "DispatchKeyValueFloat" { "windows" "34" "linux" "35" } "DispatchKeyValueVector" { "windows" "33" "linux" "36" } "SetEntityModel" { "windows" "27" "linux" "28" } "WeaponEquip" { "windows" "225" "linux" "226" } "Activate" { "windows" "36" "linux" "37" } "PlayerRunCmd" { "windows" "354" "linux" "355" } } "Signatures" { "FindEntityByClassname" { "library" "server" "windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x2A\x8B\xBE\x04\x00\x01\x00\x85\xFF\x74\x2A\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x2A\x8D\x49\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\xD5\x83\xC4\x04\xEB\x2A\x39\x5E\x34\x74\x2A\x53\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x84\xC0" } "DispatchSpawn" { "library" "server" "windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03" } "CreateEntityByName" { "library" "server" "windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x2A\x2A\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B" } "FireOutput" { "library" "server" "windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x2A\x2A\x85\xF6\x57" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } } "Keys" { "GameRulesProxy" "CFFGameRulesProxy" "GameRulesDataTable" "ff_gamerules_data" } } }