/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Game Master" { "common.games.txt" { } "engine.l4d.txt" { "engine" "left4dead" } "engine.contagion.txt" { "engine" "contagion" } "game.l4d2.txt" { "game" "left4dead2" } "game.nucleardawn.txt" { "game" "nucleardawn" } "engine.csgo.txt" { "engine" "csgo" } "engine.ep2v.txt" { "engine" "orangebox_valve" } "engine.darkm.txt" { "engine" "darkmessiah" } "engine.blade.txt" { "engine" "blade" } "engine.insurgency.txt" { "engine" "insurgency" "engine" "doi" // #cheating #yolo } /* Not Yet "engine.bgt.txt" { "engine" "bloodygoodtime" } */ "game.insurgency.txt" { "game" "$Insurgency" } "game.pvkii.txt" { "game" "pvkii" } "game.ff.txt" { "game" "FortressForever" } "game.empires.txt" { "game" "empires" } "game.sourceforts.txt" { "game" "sourceforts" } "game.hidden.txt" { "game" "hidden" } "game.zm.txt" { "game" "zombie_master" } "game.zpanic.txt" { "game" "zps" } "game.neotokyo.txt" { "game" "NeotokyoSource" } "game.fof.txt" { "game" "fof" } "game.sgtls.txt" { "game" "sgtls" } "game.alienswarm.txt" { "game" "swarm" } "game.dinodday.txt" { "game" "dinodday" } "game.aoc.txt" { "game" "ageofchivalry" } "game.cspromod.txt" { "game" "cspromod" } "game.ag2.txt" { "game" "ag2" } "game.cstrike.txt" { "game" "cstrike" } "game.nmrih.txt" { "game" "nmrih" } "game.gesource.txt" { "game" "gesource" } "game.synergy.txt" { "game" "synergy" } "game.hl2ctf.txt" { "game" "hl2ctf" } "game.bms.txt" { "game" "bms" } "game.modularcombat.txt" { "game" "modularcombat" } "game.kz.txt" { "game" "kz" } "game.doi.txt" { "game" "doi" } "game.reactivedrop.txt" { "game" "reactivedrop" } }