"Games" { "zps" { "Offsets" { "EndTouch" { "windows" "110" "linux" "111" } "FireBullets" { "windows" "124" "linux" "124" } "OnTakeDamage" { "windows" "72" "linux" "73" } "PreThink" { "windows" "351" "linux" "352" } "PostThink" { "windows" "352" "linux" "353" } "SetTransmit" { "windows" "28" "linux" "29" } "ShouldCollide" { "windows" "16" "linux" "17" } "Spawn" { "windows" "30" "linux" "31" } "StartTouch" { "windows" "108" "linux" "109" } "Think" { "windows" "57" "linux" "58" } "Touch" { "windows" "109" "linux" "110" } "TraceAttack" { "windows" "70" "linux" "71" } "Use" { "windows" "107" "linux" "108" } "VPhysicsUpdate" { "windows" "171" "linux" "172" } "Weapon_CanSwitchTo" { "windows" "281" "linux" "282" } "Weapon_CanUse" { "windows" "275" "linux" "276" } "Weapon_Drop" { "windows" "278" "linux" "279" } "Weapon_Equip" { "windows" "276" "linux" "277" } "Weapon_Switch" { "windows" "279" "linux" "280" } } } }