"Games" { "#default" { "Offsets" { "EndTouch" { "windows" "102" } "FireBullets" { "windows" "115" } "GetMaxHealth" { "windows" "119" } "OnTakeDamage" { "windows" "66" } "PreThink" { "windows" "347" } "PostThink" { "windows" "348" } "SetTransmit" { "windows" "22" } "ShouldCollide" { "windows" "17" } "Spawn" { "windows" "24" } "StartTouch" { "windows" "100" } "Think" { "windows" "50" } "Touch" { "windows" "101" } "TraceAttack" { "windows" "64" } "Use" { "windows" "99" } "VPhysicsUpdate" { "windows" "160" } "Weapon_CanSwitchTo" { "windows" "283" } "Weapon_CanUse" { "windows" "277" } "Weapon_Drop" { "windows" "280" } "Weapon_Equip" { "windows" "278" } "Weapon_Switch" { "windows" "281" } } } "#default" { "Offsets" { "EntityListeners" { "windows" "131108" } } } }