"Games" { "#default" { "Offsets" { "Blocked" { "windows" "98" } "EndTouch" { "windows" "96" } "FireBullets" { "windows" "108" } "OnTakeDamage" { "windows" "62" } "OnTakeDamage_Alive" { "windows" "250" } "PreThink" { "windows" "327" } "PostThink" { "windows" "328" } "SetTransmit" { "windows" "20" } "ShouldCollide" { "windows" "15" } "Spawn" { "windows" "22" } "StartTouch" { "windows" "94" } "Think" { "windows" "46" } "Touch" { "windows" "95" } "TraceAttack" { "windows" "60" } "VPhysicsUpdate" { "windows" "150" } "Weapon_CanSwitchTo" { "windows" "244" } "Weapon_CanUse" { "windows" "238" } "Weapon_Drop" { "windows" "241" } "Weapon_Equip" { "windows" "239" } "Weapon_Switch" { "windows" "242" } "Reload" { "windows" "254" } } } }