"Games" { "#default" { "Offsets" { "EndTouch" { "windows" "106" } "FireBullets" { "windows" "118" } "GetMaxHealth" { "windows" "123" } "GroundEntChanged" { "windows" "183" } "OnTakeDamage" { "windows" "68" } "OnTakeDamage_Alive" { "windows" "280" } "PreThink" { "windows" "340" } "PostThink" { "windows" "341" } "SetTransmit" { "windows" "26" } "ShouldCollide" { "windows" "22" } "Spawn" { "windows" "28" } "StartTouch" { "windows" "104" } "Think" { "windows" "53" } "Touch" { "windows" "105" } "TraceAttack" { "windows" "66" } "Use" { "windows" "103" } "VPhysicsUpdate" { "windows" "163" } "Blocked" { "windows" "108" } "Weapon_CanSwitchTo" { "windows" "274" } "Weapon_CanUse" { "windows" "268" } "Weapon_Drop" { "windows" "271" } "Weapon_Equip" { "windows" "269" } "Weapon_Switch" { "windows" "272" } } } }