"Games" { "dinodday" { "Offsets" { "EndTouch" { "windows" "104" } "FireBullets" { "windows" "117" } "GetMaxHealth" { "windows" "121" } "OnTakeDamage" { "windows" "67" } "PreThink" { "windows" "348" } "PostThink" { "windows" "349" } "SetTransmit" { "windows" "22" } "ShouldCollide" { "windows" "17" } "Spawn" { "windows" "24" } "StartTouch" { "windows" "102" } "Think" { "windows" "51" } "Touch" { "windows" "103" } "TraceAttack" { "windows" "65" } "Use" { "windows" "101" } "VPhysicsUpdate" { "windows" "154" } "Weapon_CanSwitchTo" { "windows" "283" } "Weapon_CanUse" { "windows" "277" } "Weapon_Drop" { "windows" "280" } "Weapon_Equip" { "windows" "278" } "Weapon_Switch" { "windows" "281" } } } }