/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Game Master" { "common.games.txt" { } "engine.l4d.txt" { "engine" "left4dead" } "engine.l4d2.txt" { "engine" "left4dead2" } "engine.contagion.txt" { "engine" "contagion" } "engine.swarm.txt" { "engine" "alienswarm" } "engine.ep2.txt" { "engine" "orangebox" } "engine.ep2valve.txt" { "engine" "orangebox_valve" } "engine.sdk2013.txt" { "engine" "sdk2013" } "engine.bms.txt" { "engine" "bms" } "engine.css.txt" { "engine" "css" } "engine.ep1.txt" { "engine" "original" } "engine.darkm.txt" { "engine" "darkmessiah" } "engine.bgt.txt" { "engine" "bloodygoodtime" } "engine.eye.txt" { "engine" "eye" } "engine.csgo.txt" { "engine" "csgo" } "engine.blade.txt" { "engine" "blade" } "engine.insurgency.txt" { "engine" "insurgency" "engine" "doi" // #cheating #yolo } "game.dinodday.txt" { "game" "dinodday" } "blacklist.plugins.txt" { } }