/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* CGlobalEntityList */ "#default" { "Offsets" { /* Offset into LevelShutdown */ "gEntList" { "windows" "11" } "EntInfo" { "windows" "4" "linux" "4" "mac" "4" } } "Signatures" { "LevelShutdown" { "library" "server" "windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8" } "gEntList" { "library" "server" "linux" "@gEntList" "mac" "@gEntList" } } } }