// This file was auto-generated by SourceMod (v1.4.0-dev) // ConVars for plugin "weapon_restrict.smx" // Set to 0 to allow awp pickup ONLY if it is under the max allowed. Set to 1 to use sm_allow_restricted_pickup method. // - // Default: "1" sm_allow_awp_pickup "1" // Set to 0 to ONLY allow pickup if under the max allowed. Set to 1 to allow restricted weapon pickup // - // Default: "0" sm_allow_restricted_pickup "0" // If enabled will count bots in per player restricts // - // Default: "1" sm_perplayer_bots "1" // If enabled will restrict awp per player count // - // Default: "0" sm_perplayer_restrict "0" // If enabled will count specs in per player restricts // - // Default: "1" sm_perplayer_specs "1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:ak47 // - // Default: "-1" sm_restrict_ak47_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:ak47 // - // Default: "-1" sm_restrict_ak47_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:aug // - // Default: "-1" sm_restrict_aug_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:aug // - // Default: "-1" sm_restrict_aug_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:awp // - // Default: "-1" sm_restrict_awp_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:awp // - // Default: "-1" sm_restrict_awp_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:c4 // - // Default: "-1" sm_restrict_c4 "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:deagle // - // Default: "-1" sm_restrict_deagle_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:deagle // - // Default: "-1" sm_restrict_deagle_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:defuser // - // Default: "-1" sm_restrict_defuser "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:elite // - // Default: "-1" sm_restrict_elite_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:elite // - // Default: "-1" sm_restrict_elite_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:famas // - // Default: "-1" sm_restrict_famas_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:famas // - // Default: "-1" sm_restrict_famas_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:fiveseven // - // Default: "-1" sm_restrict_fiveseven_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:fiveseven // - // Default: "-1" sm_restrict_fiveseven_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:flashbang // - // Default: "-1" sm_restrict_flashbang_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:flashbang // - // Default: "-1" sm_restrict_flashbang_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:g3sg1 // - // Default: "-1" sm_restrict_g3sg1_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:g3sg1 // - // Default: "-1" sm_restrict_g3sg1_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:galil // - // Default: "-1" sm_restrict_galil_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:galil // - // Default: "-1" sm_restrict_galil_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:glock // - // Default: "-1" sm_restrict_glock_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:glock // - // Default: "-1" sm_restrict_glock_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:hegrenade // - // Default: "-1" sm_restrict_hegrenade_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:hegrenade // - // Default: "-1" sm_restrict_hegrenade_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:knife // - // Default: "-1" sm_restrict_knife_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:knife // - // Default: "-1" sm_restrict_knife_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:m249 // - // Default: "-1" sm_restrict_m249_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:m249 // - // Default: "-1" sm_restrict_m249_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:m3 // - // Default: "-1" sm_restrict_m3_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:m3 // - // Default: "-1" sm_restrict_m3_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:m4a1 // - // Default: "-1" sm_restrict_m4a1_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:m4a1 // - // Default: "-1" sm_restrict_m4a1_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:mac10 // - // Default: "-1" sm_restrict_mac10_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:mac10 // - // Default: "-1" sm_restrict_mac10_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:mp5navy // - // Default: "-1" sm_restrict_mp5navy_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:mp5navy // - // Default: "-1" sm_restrict_mp5navy_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:nvgs // - // Default: "-1" sm_restrict_nvgs_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:nvgs // - // Default: "-1" sm_restrict_nvgs_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:p228 // - // Default: "-1" sm_restrict_p228_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:p228 // - // Default: "-1" sm_restrict_p228_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:p90 // - // Default: "-1" sm_restrict_p90_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:p90 // - // Default: "-1" sm_restrict_p90_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:scout // - // Default: "-1" sm_restrict_scout_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:scout // - // Default: "-1" sm_restrict_scout_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:sg550 // - // Default: "-1" sm_restrict_sg550_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:sg550 // - // Default: "-1" sm_restrict_sg550_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:sg552 // - // Default: "-1" sm_restrict_sg552_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:sg552 // - // Default: "-1" sm_restrict_sg552_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:smokegrenade // - // Default: "-1" sm_restrict_smokegrenade_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:smokegrenade // - // Default: "-1" sm_restrict_smokegrenade_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:tmp // - // Default: "-1" sm_restrict_tmp_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:tmp // - // Default: "-1" sm_restrict_tmp_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:ump45 // - // Default: "-1" sm_restrict_ump45_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:ump45 // - // Default: "-1" sm_restrict_ump45_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:usp // - // Default: "-1" sm_restrict_usp_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:usp // - // Default: "-1" sm_restrict_usp_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:vest // - // Default: "-1" sm_restrict_vest_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:vest // - // Default: "-1" sm_restrict_vest_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:vesthelm // - // Default: "-1" sm_restrict_vesthelm_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:vesthelm // - // Default: "-1" sm_restrict_vesthelm_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:xm1014 // - // Default: "-1" sm_restrict_xm1014_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:xm1014 // - // Default: "-1" sm_restrict_xm1014_t "-1" // Sound to play when a weapon is restricted (leave blank to disable) // - // Default: "sound/admin_plugin/actions/restrictedweapon.wav" sm_restricted_sound "sound/admin_plugin/actions/restrictedweapon.wav" // If 1 disables ff during warmup. If 0 leaves ff enabled // - // Default: "1" sm_warmup_disable_ff "1" // Enable warmup. // - // Default: "1" sm_warmup_enable "1" // Weather or not give infinite grenades if warmup weapon is grenades // - // Default: "1" sm_warmup_infinite "1" // Respawn players during warmup // - // Default: "1" sm_warmup_respawn "1" // Time after death before respawning player // - // Default: "0.5" sm_warmup_respawn_time "0.5" // How long in seconds warmup lasts // - // Default: "45" sm_warmup_time "45" // Enables admin immunity so admins can buy restricted weapons // - // Default: "0" sm_weapon_restrict_immunity "0"