// // READ THIS CAREFULLY! SEE BOTTOM FOR EXAMPLES // // For each admin, you need three settings: // "identity" "permissions" "password" // // For the Identity, you can use a SteamID or Name. To use an IP address, prepend a ! character. // For the Permissions, you can use a flag string and an optional password. // // PERMISSIONS: // Flag definitions are in "admin_levels.cfg" // You can combine flags into a string like this: // "abcdefgh" // // If you want to specify a group instead of a flag, use an @ symbol. Example: // "@Full Admins" // // You can also specify immunity values. Two examples: // "83:abcdefgh" //Immunity is 83, flags are abcdefgh // "6:@Full Admins" //Immunity is 6, group is "Full Admins" // // Immunity values can be any number. An admin cannot target an admin with // a higher access value (see sm_immunity_mode to tweak the rules). Default // immunity value is 0 (no immunity). // // PASSWORDS: // Passwords are generally not needed unless you have name-based authentication. // In this case, admins must type this in their console: // // setinfo "KEY" "PASSWORD" // // Where KEY is the "PassInfoVar" setting in your core.cfg file, and "PASSWORD" // is their password. With name based authentication, this must be done before // changing names or connecting. Otherwise, SourceMod will automatically detect // the password being set. // //////////////////////////////// // Examples: (do not put // in front of real lines, as // means 'comment') // // //generic, kick, unban for this steam ID, no immunity // "!127.0.0.1" "99:z" //all permissions for this ip, immunity value is 99 // "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, generic, kick // "STEAM_0:0:4548343" "99:abcdefghijklmnopqrsz"