/** * There is no reason to edit this file. Core uses this to map each named * access type to a given ASCII character. The names are all pre-defined. */ Levels { /** * These are the default role flag mappings. * You can assign new letters for custom purposes, however you should * not change the default names, as SourceMod hardcodes these. */ Flags { "reservation" "a" //Reserved slots "generic" "b" //Generic admin, required for admins "kick" "c" //Kick other players "ban" "d" //Banning other players "unban" "e" //Removing bans "slay" "f" //Slaying other players "changemap" "g" //Changing the map "cvars" "h" //Changing cvars "config" "i" //Changing configs "chat" "j" //Special chat privileges "vote" "k" //Voting "password" "l" //Password the server "rcon" "m" //Remote console "cheats" "n" //Change sv_cheats and related commands /** * Custom flags can be used by plugins, but they can also be used to * for you to expand on the previous groups, using Overrides. */ "custom1" "o" "custom2" "p" "custom3" "q" "custom4" "r" "custom5" "s" "custom6" "t" /** * Root is a magic access flag that grants all permissions. * This should only be given to trusted administrators. * Root users can target anyone regardless of immunity, * however, they themselves are not automatically immune. */ "root" "z" } }